DISEÑO DE UN SOFTWARE EDUCATIVO COMO ESTRATEGIA DE APRENDIZAJE SIGNIFICATIVO PARA LA CÁTEDRA MATEMÁTICAS FINANCIERAS
Keywords:
Software. Learning. PerformanceAbstract
It has been observed that an important number of students usually fail Financial Mathematics due to the higher rate of absenteeism. Students are unable to attend classes regularly, mainly, for economical reasons; so that the purpose of the present research is to design educative software, as a meaningful learning strategy, to improve the student´s academic performance in such a subject.
The population of this non experimental investigation was formed by 450 students; and the sample by 30% of it. A survey and a closed questionnaire of 22 items were the instruments to gather data; they were validated by using the Cronbach Coefficient. It was determined that a high percentage of students agreed that the software will be an essential tool to improve their academic performance.
References
Araujo, J. y Chadwick, C. (2006). Tecnología Educacional: Teorías de la Instrucción. Paidos. Barcelona. España.
Blasco, M. (2007). Diseño, Desarrollo y Evaluación de un Software Educativo, Interactivo en Red para la Enseñanza-Aprendizaje de las Ecuaciones e Inecuaciones Lineales, con Una o Dos Incógnitas. Universidad Complutense de Madrid. Madrid. Gómez, L. Software Educativos. www.cubaminrex.cu.
Núñez, J y Fermín, C. (2005) . Estrategias y Recursos para el Aprendizaje (8va ed.). Caracas, Venezuela.
Ramos, M. (2005). Software educativo. Metodología y criterio para su elaboración y evaluación. www.uned.ac.cr.
Salcedo, C (2005). La Nuevas Tecnologías de la Educación (Tesis en línea). Universidad de Guayaquil, Ecuador http:// www.guayaquil.edu.ec.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2021 ISMARI MARCANO
![Creative Commons License](http://i.creativecommons.org/l/by/4.0/88x31.png)
This work is licensed under a Creative Commons Attribution 4.0 International License.